Nedsatt pris (- 28%)

Seven Bridges – Incl. Kickstarter stretch goals

kr347,00 kr250,00

13 på lager

Varenummer: GGSevenBridgesKS Kategorier: , , ,

Beskrivelse

WELCOME TO KÖNIGSBERG!

SEVEN BRIDGES is a “roll-and-write” dice drafting game in which you will explore the historic city of Königsberg, coloring in its streets on your map. Points are earned by visiting different parts of the city, but the various ways of earning them are only unlocked by crossing the city’s seven bridges. The player who tallies the most points at the end of five rounds wins!

SEVEN BRIDGES stands out from other roll-and-write games because it includes a map of a real-world city created by a professional cartographer!

WHAT’S INCLUDED

A prototype spotted in the wild! Final product will be slightly different.*
  •  Game box – approximately 8.8″ x 6.5″ x 1.6″  / 1.5mm thickness / linen finish
  •  Player map/score pad – 200 maps on 100 dual-sided sheets / approximately 8.25″ x 5.85″
  •  6 wooden dice – 16mm / custom engraved
  •  6 colored pencils – golf-size / natural wood body / 6 different colors (black, red, yellow, green, brown, blue)
  •  Eraser
  •  First-player marker – red wooden meeple
  •  Rulebook – glossy / saddle stitched

*Components may vary slightly. We will post an update if major component changes occur.

BOX AND SHEET SIZE COMPARISON

The above graphic shows the size of the Seven Bridges box and sheets compared with other popular roll-and-write games.

HOW TO PLAY

You perform two kinds of drafting in Seven Bridges: dice drafting and map drafting. First you draft (choose) a die, then you draft (draw) its lines onto your map!

VISITING LANDMARKS

In addition to the aforementioned seven bridges, there are eleven landmarks on the map. Whenever you identify a landmark – by drawing a line that passes in front of its letter – you get to select a bonus from either the IMMEDIATE USE or RESERVED USE column to the left of the map.

SCORING

There are seven different ways to score points, one for each item in the map’s legend.

1) Street; footpath – If you drew any closed loops on your map, find the one that will score you the most points: multiply the number of corners (right angles) that it has by the number of bridges that it crosses.

2) Bridge; river – For each bridge that you completely cross, fill in one segment in the bridges crossed scale bar and score the indicated value.

3) Landmark – For each landmark that you visit, fill in one segment in the landmarks visited scale bar and score the indicated value.

4) Building – Color in all the buildings that you saw, scoring one point for each.

5) Trees – Color in all the trees that you passed in front of, and score one point for each.

6) Grid squares – Look for all the places where you drew lines to the edge of the map, and sum the value of the coordinates written beside them.

7) Drafting – Sum the value of all of the bonuses that you used in both the IMMEDIATE USE and RESERVED USE columns.

TOTAL SCORE

For each of the seven bridges that you were able to cross, you earn the points from one of the seven items in the map legend. For example, if you crossed five bridges, you score the five highest values and ignore the two lowest.

Our player was able to cross six of the seven bridges on the map. Excluding their lowest scoring legend item, their total score was a very respectable 208 points!

SOLO MODE

With nine difficulty levels, the solo player version of SEVEN BRIDGES is an entertaining challenge that is often won or lost on the last turn! The rules are exactly the same as a two-player game, except now you will be competing against an AI opponent named Euler, and he will score points for all the parts of Königsberg that you don’t visit!

At the end of five rounds, calculate your total score exactly as you would in a multiplayer game. Then calculate Euler’s score:

1) Street; footpath – Euler scores 0 points; he doesn’t make any closed loops.

2) Bridge; river – Euler crosses all the bridges that you did not. Determine his score using the bridges crossed scale bar: if he had to cross two of the seven bridges, he would score 4 points.

3) Landmark – Euler visits all the landmarks that you did not. Determine his score using the landmarks visited scale bar: if he had to visit four of the eleven landmarks, he would score 10 points.

4) Building – Euler passes by all the buildings that you did not. There are exactly 100 buildings on the map: if you passed by 55 buildings, Euler would score 45 points.

5) Trees – Euler passes by all of the trees that you did not. There are exactly 100 trees on the map as well: if you only saw 30 trees, Euler would score 70 points.

6) Grid squares – Euler visits all the edges of the map that you did not. There are 80 points available: if you scored 35, Euler would score 45.

7) Drafting – Euler earns all the drafting bonuses that you did not. There are 40 points available: if you scored 20 points, Euler would also score 20 points.

Euler’s total score is the sum of items two through seven, regardless of how many bridges you crossed!

 

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