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Yokohama

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Varenummer: 9781938146053 Kategorier: ,

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Once Yokohama was just a fishing village, but now at the beginning of the Meiji era it’s becoming a harbor open to foreign countries and one of the leading trade cities of Japan. As a result, many Japanese products such as copper and raw silk are collected in Yokohama for export to other countries. At the same time, the city is starting to incorporate foreign technology and culture, with even the streets becoming more modernized. In the shadow of this development was the presence of many Yokohama merchants.

In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.

  • 2017 Jogo do Ano Nominee
  • 2017 International Gamers Award – General Strategy: Multi-player Nominee
  • 2017 Cardboard Republic Tactician Laurel Nominee

Contents:

• 4 Presidents (1 in each color)
• 80 Assistants (20 in each color)
• 4 Score Counters (1 in each color)
• 32 Shops (8 in each color)
• 16 Trading Houses (4 in each color)
• 140 Trade Goods
∆ 30 Copper
∆ 40 Tea
∆ 30 Silk
∆ 40 Fish
• 23 Imports
• 60 Coin Chits
∆ 52 1-Yen Coins
∆ 16 3-Yen Coins
• 1 Station Token
• 10 Foreign Agents
∆ 3 Great Britain
∆ 2 United States
∆ 2 France
∆ 2 Germany
∆ 1 Netherlands
• 20 5-Power Tokens
• 4 Warehouse Tiles (1 in each color)
• 18 Area Boards
• 6 Management Boards
∆ Church
∆ Customs
∆ Dock
∆ Port
∆ Laboratory
∆ Research Center
• 1 Score Track
• 36 Order Cards
• 30 Technology Cards
• 12 Achievement Cards
• 24 Building Cards
• 1 Start Player Token
• 1 Rule Book

[youtube https://www.youtube.com/watch?v=4HqstQx7u8o?rel=0&w=560&h=315]